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EMA’s 2011 D2 Report: Discs & Digital – The Business of Home Entertainment Retailing is now available. This annual publication provides a current snapshot of the video and video game industries - discussing consumer spending, technology, product and retail trends, and projections for growth and change.
Some of the highlights and topics covered in the Report include:
Video Games
· The
video game industry was flat in 2010 with $15.5
billion in consumer spending.
· Physical
discs still the most common format - In the fourth quarter of 2010, 71% of video
games purchased
by consumers were in physical formats.
· Digital
game content growing
o 44% of console households have
purchased downloadable game content.This is
expected to grow to 58% by 2013.
o 64% of core gamers own at least one downloadable game.
· Game consoles are quickly becoming entertainment centers.
o U.S. households owning Sony’s
PlayStation 3 said it was used for playing DVDs and Blu-
ray Discs 27% of the
time and 13% of the time was spent downloading or streaming
movies.
o Microsoft’s Xbox was used 40% of the time for non-game play.
Home Entertainment – DVD and Blu-ray
· Consumer
spending in 2010 for DVD, Blu-ray and digital totaled $18.8 billion – a 3.3%
decline over
2009.There were significant areas of
growth in spending:
o Blu-ray disc spending increased 53% over 2009
· Spending on discs still dominates in 2010
o Consumer spending on DVD and
Blu-ray Discs accounted for 42% of all video spending.
This compares with 25% spent at box office,
27% on pay/premium TV and 5% on VOD and
EST.
o DVD and Blu-ray disc sales and
rentals provide 51% of studio video revenue.Studio
revenue from box office is 26%, premium/pay TV is 16% and VOD/EST
is 7%.
· Spending
on 3D Blu-ray discs in 2010 was $28.4 million.This is expected to grow to $682.2
million by 2014.
Retail
· The
Report provides an update on the industry’s leading retailers including Amazon,
Best
Buy, DISH, GameStop, Hastings, Redbox, Netflix, Target and more.
· The
rental business models for consumer spending in 2011 are projected to be 22% in
traditional stores, 50% through subscription and 28% at kiosks.
Digital
· In 2010 VOD increased 21%.
· VOD
consumer spending in 2010 was $155 million.This is projected to reach $439 million
by 2015.
· In 2010 Electronic sell-through (EST) increased 16%
· EST
consumer spending in 2010 was $231 million.Spending is projected to grow to $397
million by 2015.
To purchase a copy of this report:
• EMA members receive one print copy of the D2 Report: Discs & Digital – The Business of
Home Entertainment Retailing at no cost. Members may order additional print copies for
$19.95 each.
• Non-members can purchase copies for $75.00 each.
• Reports can be ordered in print and PDF versions.
